This website is for the work-in-progress alpha version of Fortress Forever. For the stable version, go to the main site.
The obvious assumption would be that [rampsliding] is an intentional feature that uses things like the slope of the surface and the player’s velocity to determine when a player is rampsliding, but that is not the case. In fact, in the same way that bunnyhopping was likely an unintentional quirk of the ‘air acceleration’ code, rampsliding was likely an unintentional quirk of the ‘categorize position’ code.
Fortress Forever, having been Greenlit by the Steam community, is currently being upgraded to the latest Source engine version. In the process, we will also be upgrading the core of the game with the following goals in mind: